Dragons Add-On
Welcome to the Dragons Add-On. This epic add-on lets you dive into a world filled with powerful and majestic dragons. From hatching dragon eggs to riding these magnificent beasts, you'll experience Minecraft like never before.
When you join the world for the first time, you'll receive a special custom book — your guide to all the amazing dragon mechanics in the game.
Dragons
Dragons are creatures that can be found in the wild or be hatched through dragon eggs. They have a wide range of abilities which gradually unlock during their evolution process. While still being unique, all dragon types share some similarity in their mechanics.
Finding Dragon Eggs
Dragon eggs can be found in dragon nest structures in dragon-specific biomes. Each dragon egg is protected by a wild dragon, so be careful when approaching it. When you hit the dragon egg, it drops as an item that you can pick up. Alternatively, you can destroy the nest to get the dragon egg. Interacting on a block with the dragon egg item will place the dragon egg.
Breaking it with Silk Touch will drop the nest block, which you can use for decorative purposes.
Hatching Your Dragon
To hatch a dragon egg, use a lava bucket. After a short animation, the egg will transform into a tamed dragon.
Growing and Evolving Dragons
After hatching, dragons will quickly start to request items. After giving the dragon 5× the item of their choice, the dragon will evolve and grow. Evolving dragons unlocks more abilities. A list of all items required by each dragon can be found in the Dragon Types section.
Riding and Flying
When equipped with a saddle, dragons starting from stage 2 can be ridden and flown. Simply interact with your saddled dragon when it is not sitting to ride it. The movement works similarly to a horse, but you can enter flight while looking upwards. While flying, the dragon will fly towards where you are looking. If you are not pressing forward, the dragon will hover, allowing you to scout the area.
Dragon Attacks
Once a dragon can be ridden, it gains access to two types of attacks: a single projectile attack and a breath attack. Both can be used while riding.
- Projectile attack — triggered by interacting with the dragon. Fires a single projectile that explodes on contact with blocks or entities.
- Breath attack — triggered by hitting the dragon, causing it to breathe its element.
- Elder special attack — each Elder dragon type has a unique special ability.
Breeding
Elder dragons can be bred similarly to how dragons evolve. They will require 10× items to lay an egg, with an 18-minute cooldown between each item.
Dragon Types
There are currently 6 different types of dragons: Fire, Crystal, Thunder, Poison, Ice, and Fae. Each has an additional rare shiny variant, and each dragon has different skin tones (default, darker, lighter) and scale sizes (default, small, big) which slightly alter appearance.
Fire Dragon
Mesa, desert, plains and forests
Regular
Shiny Unique traits
- Medium Speed
- Medium Health
- Elder dragons attack shoots a powerful fire ball
Stage 2 items (5× any one)
- Redstone
- Flint
- Spider Eye
- Iron Ingot
- Gold Ingot
Stage 3 items (5× any one)
- Golden Apple
- Blaze Powder
- Magma Cream
- Golden Carrot
- Emerald
Crystal Dragon
Cherry groves, flower forests and roofed forests
Regular
Shiny Unique traits
- Highest Speed
- Lowest Health
- Elder dragon's special attack shoots crystal balls that explode on impact
Stage 2 items (5× any one)
- Carrot
- Apple
- Gold Ingot
- Iron Ingot
- Raw Chicken
Stage 3 items (5× any one)
- Diamond
- Amethyst Shard
- Iron Ingot
- Golden Carrot
- Golden Apple
Thunder Dragon
Mountains, taiga, extreme hills and jagged peaks
Regular
Shiny Unique traits
- Lower Speed
- Higher Health
- Elder dragon's special attack performs an electric shockwave that damages nearby entities
Stage 2 items (5× any one)
- Raw Porkchop
- Raw Copper
- Feather
- Leather
- String
Stage 3 items (5× any one)
- Copper Ingot
- Glowstone Dust
- Diamond
- Gold Ingot
- Quartz
Poison Dragon
Swamps and mangroves
Regular
Shiny Unique traits
- Higher Speed
- Lower Health
- Elder dragon's special attack spawns rocky spikes that deal damage to entities
Stage 2 items (5× any one)
- Raw Porkchop
- Raw Copper
- Apple
- Leather
- String
- Iron Ingot
Stage 3 items (5× any one)
- Poisonous Potato
- Glowstone Dust
- Diamond
- Pufferfish
- Slime Ball
Ice Dragon
Icy and snowy biomes
Regular
Shiny Unique traits
- Lowest Speed
- Highest Health
- Elder dragon's special attack creates a storm of ice shards which follows the dragon for 6 seconds
Stage 2 items (5× any one)
- Leather
- Apple
- Coal
- Iron Ingot
- Raw Chicken
Stage 3 items (5× any one)
- Diamond
- Iron Ingot
- Gold Ingot
- Golden Carrot
- Prismarine Shard
Fae Dragon
Jungle and birch forests
Regular
Shiny Unique traits
- Medium Speed
- Medium Health
- Elder dragon's special attack creates a beacon-like laser — hard to land, massive damage when successful
Stage 2 items (5× any one)
- Glow Berries
- Chorus Fruit
- Spider Eye
- Iron Ingot
- Gold Ingot
Stage 3 items (5× any one)
- Golden Apple
- Blaze Powder
- Magma Cream
- Diamond
- Emerald
Shiny Variants
Shiny dragons have a 5% chance to appear when hatching from a dragon egg.
Dragon Mechanics
Dragons have special abilities that unlock through the different evolution stages. To trigger abilities, open the Dragon UI by first making the dragon sit (interact while holding sneak), then interact with the seated dragon to open the UI.
Sleep
Unlocked at stage 2.
Dragons regenerate health while sleeping. Once the Sleep option from the Dragon UI is selected, the dragon will instantly fall asleep. To wake them up, use the sit option in the Dragon UI or interact while sneaking.
Customization
Unlocked from the beginning.
Each dragon can be customized with a colored pattern. Once you select Customization from the Dragon UI, you can choose which color the pattern should have, or none if you don't want the pattern to show. The chosen color carries over when you evolve the dragon. All dye colors are supported.
For stage 1 and stage 2 dragons, you can also toggle off evolution via the Activate Evolution toggle — this hides the thought bubble and stops the evolution process.
Scavenging
Unlocked at stage 2. All scavenge modes unlocked at stage 3.
The scavenge ability lets you send your dragon to hunt for materials. Select Scavenge from the Dragon UI and choose the scavenge type. The dragon will leave and return automatically — you cannot cancel a scavenge once started. A light beacon indicates status. Once the beam stops flashing, the dragon has returned and will drop the scavenged items.
Meats — Stage 2 · 120s
Raw Chicken, Raw Beef, Raw Mutton, Raw Porkchop, Raw Rabbit, Raw Fish, Raw Salmon, Tropical Fish, Pufferfish — all at 44.51% chance, 3–6 items
Wood — Stage 2 · 240s
Oak Log (69.76%), Spruce/Acacia/Birch Log (49-60%), Dark Oak/Jungle Log (43%), Mangrove Log (35.9%), Cherry Log (28%) — 1–25 items
Ores — Stage 3 · 300s
Stone variants, Coal/Iron/Copper (33.2%), Redstone/Lapis (21.19%), Raw Gold (14.57%), Emerald (7.52%), Diamond (3.82%)
Mobs — Stage 3 · 360s
Rotten Flesh/Bone/Feather (54.17%), String (45.9%), Dragon Scales (25.75%), Rabbit Foot/Spider Eye/Phantom Membrane (19.88%), Sniffer Egg (1.44%)
Fast Travel
Unlocked at stage 3.
Set fast travel points that you can travel to with your dragon. Select Fast Travel from the Dragon UI to add, delete, or travel to saved locations. Each dragon can store up to 5 different fast travel points. Currently only works in the Overworld.
Dragon Armor
Craft dragon armor by surrounding horse armor with dragon scales. Dragon armor is worn by the dragon itself.
Iron Dragon Armor
Damage Reduction: 40%
Golden Dragon Armor
Damage Reduction: 60%
Diamond Dragon Armor
Damage Reduction: 80%
Dragon Weapons
Dragon scales can be used to craft special weapons for players. Each weapon has a special effect with a 25% chance on normal hits and a 100% chance on critical hits.
Fire Dragon Sword
Chance to set entity on fire
Crystal Dragon Sword
Chance to blind and weaken entity
Thunder Dragon Axe
Chance to summon a lightning bolt on entity
Poison Dragon Sword
Chance to poison entity
Ice Dragon Sword
Chance to freeze entity
Fae Dragon Sword
Interact to shoot laser beam
Dragon Heads
When a dragon is killed by a player with any Dragon Weapon, there is a 25% chance of a dragon head dropping. Dragon heads can be worn and placed on the ground, similar to the Ender Dragon head.
Player Armor
Dragon scales can be used to craft armor sets for players.
| Set | Visual | Helmet | Chestplate | Leggings | Boots | Durability |
|---|---|---|---|---|---|---|
| Fire | ![]() | 5 | 9 | 7 | 5 | 500 / 600 / 600 / 500 |
| Crystal | ![]() | 5 | 9 | 7 | 5 | 500 / 600 / 600 / 500 |
| Thunder | ![]() | 5 | 9 | 7 | 5 | 500 / 600 / 600 / 500 |
| Poison | ![]() | 5 | 9 | 7 | 5 | 500 / 600 / 600 / 500 |
| Ice | ![]() | 5 | 9 | 7 | 5 | 500 / 600 / 600 / 500 |
| Fae | ![]() | 5 | 9 | 7 | 5 | 500 / 600 / 600 / 500 |
Dragon Trader
The Dragon Trader, similarly to wandering traders, spawns randomly in the wild. They sell a variety of items including dragon scale armor, dragon eggs, and other useful evolution items. They also sell the guidebook, so you can always get a replacement copy if you misplace yours.
The Dragon Trader also sells a Dragon Tamer Cookie, which can be used to tame the leashed baby dragon accompanying them.
Changelogs
Fixes
- Fixed an issue with fast travel homes being cleared on use of fast travel.
Fixes
- Dragon traders will spawn less frequently.
- Dragons will no longer spawn where a dragon has previously spawned.
- Shiny dragons now sleep with their eyes closed.
Added and Updated
- Two new original dragons added: Poison Dragon and Ice Dragon. Both are compatible with all existing systems, and have their own armors, scales, etc.
- New spawn rules for every dragon — each spawns in a different biome set:
- Fire dragons → mesa, desert, plains, beach and forests
- Crystal dragons → cherry groves, flower forests and roofed forests
- Thunder dragons → mountains, taiga and jagged peaks
- Poison dragons → swamps, roofed forests, jungles and mutated biomes
- Ice dragons → all icy and snowy biomes
- Dragon Trader now sells Dragon Tamer Cookie (to tame the leashed baby dragon), nametags, and saddles.
- Each dragon scale type allows crafting a unique weapon (e.g. Fire Dragon Sword, Thunder Dragon Axe). Every weapon has a special effect with 25% chance per hit or 100% on critical strikes.
- Elder dragons can drop a Dragon Head of their type when killed by a player using any Dragon Weapon (25% chance). Heads can be worn and placed on the ground.
- Each dragon now comes with three different shades and three different scales, making each dragon visually unique.
- Elder dragons now have unique special attacks:
- Fire Dragon → powerful and visually distinct fire ball
- Crystal Dragon → crystal ball that explodes into smaller shards on impact
- Thunder Dragon → electric shockwave damaging nearby entities
- Poison Dragon → rocky spikes spawned around entities
- Ice Dragon → ice shard storm following the dragon for 6 seconds
- Elder Dragons now drop a dragon egg of their type instead of evolving further.
Fixed and Changed
- Nests are now collectible with Silk Touch and added to the creative inventory.
- The guidebook now explains shiny variants better; players receive an updated copy after updating the add-on.
- Replaced charcoal and coal as level-up items (fire dragon now uses flint, thunder dragon uses feather).
- Fixed transition bug for sitting animations on all baby dragons.
- All tamed dragons now randomly stroll near the player.
- Fire, Crystal, and Thunder dragon egg textures updated.
- Decreased spawn rate of Dragon Trader and Dragons for a more optimal experience.
- Dragons no longer drown in water.
- Dragon Trader now only has one baby dragon leashed upon spawn.
- Fixed dragons disappearing when fast traveling.
- Fixed player being dismounted upon re-logging into the world.
- Made dragons much faster in air and on ground.
- Fast travel system disabled in the Nether and The End due to a Minecraft bug.





